I meant to post this last week, but never got around to it - someone on the internet hates me! I'm actually strangely touched - this is the closest to an actual flame I've ever recieved. I'm somewhat tempted to try and shatter this girl's world view that 1) bisexual = gay (and that one same-sex crush makes you so, which I think is all I mentioned in the story - although my Leon is actually a really repressed straight-leaning bisexual) and 2) bisexual and gay men obviously cannot be jocks/boy scouts/nightclub bouncers/quintissential Nice Guys, but it's not really worth the effort.

I've also finally had time this week to pick up DDS1 again - currently doing the good old 'string of sidequests and power-leveling before the end of the game' deal, although it's actually rather enjoyable - for some reason I tend to have a lot of fun dungeon crawling in these games. The really interesting thing I've been noticing is the difference between my battle strategy here and in Nocturne. In Nocturne, I tended towards mostly physical attacks and healing magic, with just a touch of support stuff thrown in here and there - my end-game party was the demifiend with mostly physical skills and some healing magic, and fairly balanced stats, along with Red Rider, Black Rider, and Dante.

In DDS, I've been going a lot more magically offensive - Serph has had his magic stats upped, and is usually running high level fire spells with some ice spells as back-up, Argilla is my support, with healing magic and a ton of stats-boosting skills (although I'm going to get her some high-level offensive spells, I think, her magic stat is really high), and Heat, who has mostly physical-boost skills and does the brute-force thing. This seems to be working out pretty well for me, as far as party balance goes. Not really any plot bits to comment on, as it's all sidequests at the moment - that stuff'll probably come later.
Almost twenty hours into DDS, just after the first set of stuff at Coordinate 136. There are actual plot spoilers this time, so, read at your own risk.

Or, to quote the X Handpuppet Theatre: FORE-SHA-DOW-ING! )
( Mar. 5th, 2007 11:37 am)
Is there something about the name Jack that implies 'man-whore'? Because three of the five characters with that name I can think of would have sex with practically anything that moves, another one is debatable (Jack Sparrow), and only the fifth (Jack Skellington) is most definately not a man-whore.

RR!Jack is the reincarnation of Casanova, and accordingly has slept with half the characters in the game. Including Asher, because while he's less of a slut than most of the Jacks, his pants are not exactly hard to get into.

And totally, completely unrelated - if there is no Argilla/Sera bandwagon, I am forming one right now, damnit. Because I think it would be cute (and really, that's about the only justification I need for a ship).
( Mar. 4th, 2007 11:50 pm)
About eleven hours in, right after the first Anahata bit - not actually too spoiler-heavy, if only because no major plot-bombs have been dropped, but I'll cut anyway.
Mm, Atlus crack )
( Feb. 22nd, 2007 03:58 am)
Yes, my package of shinies has arrived, and with it, DDS1 and Persona 2. I've played through the first two hours of the former, so these are initial thoughts (I've also reached the 9th ep of Devil Summoner, but in the interests of keeping spoilers seperate, I'll save it for later). Non-spoiler thoughts: More Final Fantasy-ish than Nocturne, although not to the point where it's irritating. Nocturne and FF's bastard child, I guess. Combat is a slightly slimmed down version of Nocturne's, and less soul-crushingly difficult. It's also utterly gorgeous, and the music is awesome. Plot looks intriguing thus far, and it's only two hours in, which is better than some games *coughFF8cough* Now, for the more spoilery stuff (although, like I said, first two hours, so nothing too big):

Also, it's kind of long )
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